Home News Doom, Iron Lung Headline Hulshult 2024 Interview

Doom, Iron Lung Headline Hulshult 2024 Interview

Author : Jack Jan 18,2025

This extensive interview with Andrew Hulshult, a prominent video game composer, delves deep into his career, creative process, and personal experiences. From his early work on projects like Rise of the Triad and Duke Nukem 3D Reloaded, to his contributions to major titles like DOOM Eternal and Amid Evil, Hulshult shares insights into his musical evolution and the challenges of composing for different games.

The conversation covers a wide range of topics:

  • Early Career: Hulshult recounts his unexpected entry into the industry, initially unsure of his market value, and how his work on Duke Nukem 3D Reloaded led to opportunities with Apogee and Rise of the Triad 2013. He discusses the pressures of reinterpreting classic soundtracks while maintaining his unique style.
  • Musical Evolution: Hulshult reflects on his growth as a musician and professional, highlighting the learning curve of navigating industry contracts and the importance of balancing artistic vision with financial stability. He addresses the misconception that video game music is easy, emphasizing the complexity of understanding game design philosophies and effectively translating them into music.
  • Game-Specific Soundtracks: The interview delves into specific game soundtracks, including Rise of the Triad 2013, Bombshell, Nightmare Reaper, and Prodeus. Hulshult discusses his creative process for each, explaining how he balances respecting source material with incorporating his own stylistic influences. He reveals interesting anecdotes, such as the whiskey and coffee-fueled late-night sessions for Rise of the Triad, and the unique challenges of composing Amid Evil's DLC during a family emergency.
  • DOOM Eternal DLC: Hulshult discusses the experience of working on the DOOM Eternal DLC, the unexpected popularity of "Blood Swamps," and the challenges of creating music that complements but doesn't overshadow Mick Gordon's established work. He explains the collaborative process with id Software and the decision to create a fresh, modern take on the DOOM II soundtrack for the IDKFA release.

  • Gear and Process: Hulshult details his current guitar setup, pedals, amps, and recording process, offering insights into his equipment choices and how they influence his sound. He also discusses his daily routine, emphasizing the importance of sleep, planning, and incorporating regular exercise to maintain focus and productivity.

  • Iron Lung Soundtrack: He briefly touches upon his work on the soundtrack for the Markiplier film Iron Lung, highlighting the differences between composing for film and games, and praising Markiplier's collaborative approach.

  • Future Projects and Influences: The interview concludes with Hulshult's thoughts on his favorite bands (Gojira, Metallica), his musical influences, and his aspirations for future projects, including a hypothetical soundtrack for a Duke Nukem reboot or Minecraft.

This interview provides a comprehensive and engaging look into the world of video game music composition, offering valuable insights from a highly skilled and respected artist.

Latest Articles More
  • E3 Canceled Permanently amid Industry Shift

    The Electronic Entertainment Expo, or E3, once the premier event in video gaming, has officially reached its conclusion. Here are the details behind this industry shift.E3 Bows Out as Video Game Industry TransformsStanley Pierre-Louis, President and

    Dec 11,2025
  • "MiHoYo's Zenless Zone Zero Enhances Real-Life Food Collaborations with Operation Yum"

    Zenless Zone Zero is making a bold leap into the world of culinary collaborations with an exciting new food tie-in coming to London. Starting July 15th, fans can sink their teeth into the exclusive ZZZing Burger combo at select Butchies locations across the city. This limited-time menu item isn’t ju

    Dec 11,2025
  • Lootborn Warriors: Survival & Conquest Tips

    In the ruthless realm of Lootborn Warriors, survival isn't just an objective—it's a necessity. This intense action-RPG throws players into heart-pounding real-time combat, treacherous dungeon crawls, and a constantly evolving loot system. Only the mo

    Dec 10,2025
  • Ragnarok Crush: Match-3 Defense Game Opens Pre-Reg

    - Clear the grid by matching and merging elements - Defend against waves of enemies using classic Ragnarok skills - Pre-register now on Google Play If you're searching for fresh ways to experience Prontera's iconic landscapes after the launc

    Dec 10,2025
  • Pokémon Legends: Z-A Rated E10+, Fuels Fan Theories

    The upcoming Pokémon Legends: Z-A has revealed its ESRB rating ahead of its 2025 release, triggering enthusiastic discussions among fans. Following our initial look at Game Freak's next Legends installment set in X/Y's Lumiose City, attention has tur

    Dec 10,2025
  • Gears of War: E-Day Skips Xbox Showcase, Arrives Next Year

    If you were hoping to catch a glimpse of Gears of War: E-Day during the Xbox Games Showcase 2025, you might have been let down. Today's event had little to show for Microsoft's flagship series—with no updates on Forza, Halo, or the highly anticipated

    Dec 10,2025