Home News Ultimate Ninja Time Elements Guide and Tier List [RELEASED]

Ultimate Ninja Time Elements Guide and Tier List [RELEASED]

Author : Ava Feb 28,2025

Mastering the Elements in Ninja Time: A Comprehensive Guide and Tier List

In Ninja Time, elemental mastery is paramount to unlocking your ninja's full potential. Each element offers unique and powerful abilities, from the destructive force of Fire to the swift maneuvers enabled by Wind. This guide and tier list will help you choose the best element for your playstyle.

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Ninja Time Elements Tier List

Image by Tiermaker

Ice and Fire are considered the top-tier elements in Ninja Time due to their versatility. Ice excels at crowd control, while Fire delivers significant ranged damage. For beginners, Earth and Lightning are recommended for their ease of use and consistent damage output.

Ninja Time Elements List

ElementsDescription
Ice Element from Ninja Time
Ice
A top-tier element specializing in crowd control and burst damage.
Fire Element from Ninja Time
Fire
A powerful element focused on high-damage ranged attacks.
Lightning Element from Ninja Time
Lightning
A strong element emphasizing high speed and crowd control; excellent for beginners.
Wind Element from Ninja Time
Wind
A strong element ideal for ranged attacks and evading enemies.
Earth Element from Ninja Time
Earth
A strong element providing excellent crowd control, high defense, and substantial health; beginner-friendly.
Water Element from Ninja Time
Water
An element specializing in crowd control and enemy evasion.

While all elements possess strengths, Ice stands out as a unique, higher-rarity (5%) element with superior stats. For new players, Lightning or Fire are highly recommended due to their damage and utility.

Detailed Elemental Abilities

Below is a comprehensive breakdown of each element's abilities, outlining their powers and effects:

Ice Element from Ninja Time Ice Element Abilities

AbilityDescription
Ice 1Requirement: Ninjutsu: 1
Damage:
Base Damage: 10 per needle
+1 per mastery level (Ninjutsu/Ice)
Cooldown: 6 seconds
Chakra Cost: 15 Chakra
Ice 2Requirement: Ninjutsu: 3
Damage:
Base Damage: 20
+6 per mastery level (Ninjutsu/Ice)
+1 second of freeze
Cooldown: 13 seconds
Chakra Cost: 45 Chakra
Ice 3Requirement: Ninjutsu: 6
Damage:
Base Damage: 25
+8 per mastery level (Ninjutsu/Ice)
+3 seconds of freeze
Defense Break
Cooldown: 18 seconds
Chakra Cost: 35 Chakra
Ice 4Requirement: Ninjutsu: 10
Damage:
Base Damage: 30
+10 per mastery level (Ninjutsu/Ice)
+2 seconds of freeze
Cooldown: 15 seconds
Chakra Cost: 50 Chakra
Ice 5Requirement: Ninjutsu: 15
Damage:
Base Damage: 65
+8 per mastery level (Ninjutsu/Ice)
+2 seconds of freeze
Cooldown: 25 seconds
Chakra Cost: 75 Chakra
Ice 6Requirement: Ninjutsu: 20
Damage:
Base Damage: 3 per hit
+0,8 per mastery level (Ninjutsu/Ice)
Cooldown: 30 seconds
Chakra Cost: 100 Chakra

(Fire, Lightning, Wind, Earth, and Water element tables follow the same format as the Ice element table above, omitted for brevity. The original input contained these tables.)

Rerolling Elements

A screen showing the reroll screen in Ninja Time

Image by The Escapist

To reroll elements, families, and clans, access the 'Spin' button on the main menu. Remember that rerolls are limited, so use them strategically.

This comprehensive guide provides a complete overview of elements in Ninja Time, empowering you to make informed decisions and dominate the battlefield. Consult our Ninja Time Families and Clans guides for further strategic insights.

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