A recent Reddit thread highlighted significant hitbox issues in Marvel Rivals. Videos showed Spider-Man hitting Luna Snow from several meters away, and other instances of seemingly missed shots registering as hits. While lag compensation has been suggested as a cause, many believe the core problem lies within the inconsistent and inaccurate hitbox implementation itself. Professional players have even demonstrated a clear bias, consistently landing hits aiming right of the crosshair while missing when aiming left. This points to a broader problem affecting multiple characters' hitboxes.
Despite this, Marvel Rivals, often dubbed the "Overwatch killer," has enjoyed a remarkably successful Steam launch. Over 444,000 concurrent players were recorded on its first day—a number comparable to Miami's population. While optimization issues, particularly for users with lower-end graphics cards like the Nvidia GeForce 3050, have been noted, many players find the game enjoyable and worthwhile. Furthermore, the game's straightforward revenue model, notably the non-expiring battle passes, is praised for removing the pressure often associated with similar games. This feature alone could significantly influence player perception and retention.