Take-Two Interactive, the parent company of Rockstar Games (GTA 6's developer), has unveiled its strategic vision for future game development. The company recognizes the enduring popularity of its established franchises like GTA and Red Dead Redemption, but acknowledges the limitations of relying solely on legacy IPs.
Take-Two's Focus on New Game Development
The Long-Term Strategy: Beyond Legacy Franchises
Take-Two CEO Strauss Zelnick, in a recent Q2 2025 investor call, discussed the company's approach to intellectual property. While acknowledging the success of established franchises, Zelnick emphasized the inevitable decline in their long-term appeal. He highlighted the inherent risk of over-reliance on legacy titles, comparing it to "burning the furniture to heat the house." This underscores Take-Two's commitment to creating fresh, original content.
Zelnick further explained that while sequels are lower-risk ventures, the eventual decline in their impact is unavoidable. He stressed the importance of innovation and the development of new intellectual property to ensure the company's continued success.
According to PCGamer's transcription of the call, Zelnick stated that even though sequels often outperform their predecessors, the inherent "decay and entropy" of any product necessitates a diversified approach.
Strategic Release Timing for GTA 6 and Borderlands 4
In an interview with Variety, Zelnick confirmed the company's intention to avoid overlapping major releases. While GTA 6's release is still slated for Fall 2025, he confirmed it will not coincide with Borderlands 4, anticipated for Spring 2025/2026.
A New IP on the Horizon: Judas
Take-Two's subsidiary, Ghost Story Games, is preparing to launch a new IP, Judas, a narrative-driven first-person shooter RPG. Expected sometime in 2025, Judas promises player agency in shaping relationships and storyline, according to creator Ken Levine. This new IP represents a significant step in Take-Two's strategy of diversifying its portfolio.