Supercell's upcoming game, Mo.co, has already made waves in the gaming community, even before its official release. The game has generated an impressive $2.5 million in revenue since its soft launch, as reported by Pocketgamer.biz. This early success underscores the potential of Mo.co, a game that blends the excitement of a modern millennial social gaming platform with the thrill of Monster Hunter.
In Mo.co, players take on the role of a stylish part-time hunter tasked with confronting evil invaders from beyond. The game's appeal is further enhanced by a variety of cosmetics and in-game goodies, which have significantly contributed to the initial revenue spike. However, the revenue surge quickly subsided, possibly due to the limited content available during the invite-only soft launch phase.
Supercell's approach to game development is notably unconventional. The company is known for its ruthless strategy of focusing solely on the most promising titles, often canceling others before launch. This method has led to the success of games like Brawl Stars and Squad Busters, despite their initial slow starts. On the flip side, promising games like Flood Rush and Everdale were discontinued before reaching the market.
The future of Mo.co remains uncertain. Its early financial success may prompt Supercell to invest in additional content to reignite player interest and spending. If successful, Mo.co could soon be available on major storefronts.
While Mo.co is currently in a closed state, gamers eager to explore new titles can check out our feature, "Ahead of the Game," for a curated list of great games available in early access on mobile devices.
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