Following the recent announcement that Fable's release has been pushed back to 2026, insider reports have surfaced, painting a troubling picture of the game's development. Contrary to the official statement citing the need for additional polish, these sources suggest that the game is facing significant challenges. Insider Extas1s has revealed that Playground Games is grappling with the ForzaTech engine, which was initially developed for racing games and is reportedly ill-suited for an open-world RPG like Fable. Extas1s further claims that early gameplay iterations were "not particularly engaging," necessitating extensive rework on game mechanics and pacing adjustments.
Another insider, HeisenbergFX4, echoes these concerns, stating that Fable is far from complete and might not even meet the 2026 deadline. With Microsoft planning to launch Fable on PlayStation as well, the game must meet the high expectations of Sony's user base. HeisenbergFX4 points out that after the disappointing reception of Starfield and the mixed reviews of Avowed, Microsoft cannot risk another underwhelming release. These insider insights suggest that the delay is more about addressing fundamental issues in the game's development rather than mere fine-tuning.