Mountaintop Studios, the developer behind the tactical FPS game Spectre Divide, has announced that the game will be shutting down due to not meeting company expectations and failing to generate sufficient revenue. Here’s a closer look at the situation and the reasons behind the closure.
Spectre Divide Will Go Offline in 30 Days
Season 1 and Console Launch Did Not Meet Expectations
Tactical FPS Spectre Divide is set to shut down just six months after its release. The game’s first season and console launch failed to meet the expectations set by Mountaintop Studios. On March 13, the official Twitter (X) account of Spectre Divide shared a message with their fans, detailing the current state of the game and the company.
Mountaintop Studios CEO Nate Mitchell expressed his gratitude for the community's support, stating, "It’s been two weeks since we launched Spectre Divide Season 1: Flashpoint. We’re incredibly grateful for the positivity and support that you’ve shown over that short time. Unfortunately, the Season 1 launch hasn’t achieved the level of success we needed to sustain the game and keep Mountaintop afloat."
Despite a promising start with over 400,000 players and a peak concurrent player count of around 10,000 across all platforms within the first week, the game struggled to maintain active players and sufficient revenue to keep operations running smoothly.
According to a December 2024 report by The Verge, Mountaintop Studios was already facing financial difficulties, and the console launch and Season 1 were seen as the last efforts to save the game. Spectre Divide Game Director Lee Horn noted that despite marketing efforts, server issues at launch severely impacted the game's momentum. Mitchell added, "If they aren’t into season one, the way we hope they are, we’ll have to take a hard look at if we should keep going on as we are, or if players are telling us this isn’t what we want."
The studio plans to disable new purchases and refund money spent by players since the Season 1 relaunch. More details on this process are expected to be announced soon. Spectre Divide is set to go offline within 30 days.
Spectre Divide Shutting Down Despite Raising $30 Million Last Year
The closure of Spectre Divide comes as a surprise to many, especially after Mountaintop Studios successfully raised $30 million in funding last year. The company announced on LinkedIn in 2024 that the funding came from top investors in the industry, including Anthos Capital, RX3 Growth Partners, A16Z GAMES, and other angel investors.
Despite this significant financial boost, Mitchell explained that the funds were insufficient to sustain the game and the company. He said, "We pursued every avenue to keep going, including finding a publisher, additional investment, and / or an acquisition. In the end, we weren’t able to make it work. The industry is in a tough spot right now."
Mitchell further elaborated on their vision, stating, "We wanted to deliver something innovative and original in a crowded genre that would bring friends together around unforgettable moments. We shook up the format, created a fresh art style and universe, and partnered with some of our heroes. All of us knew from the beginning that the odds were against us, but that’s what we signed up for. It was never a surefire bet. We did it anyway."
Spectre Divide joins the growing list of live-service games that have failed to thrive, including Multiversus, Babylon’s Fall, Concord, and cancelled projects like The Last of Us Online and the reported God of War live service game.
Mountaintop Studios Closing Within The Week
In a final announcement, Mitchell revealed that Mountaintop Studios will be closing its doors by the end of the week. He stated, "Since the PC launch, we stretched our remaining capital as far as we could, but at this point, we’re out of funding to support the game. This means Mountaintop will be closing its doors at the end of this week."