Encountering a diverse cast of NPCs in Kingdom Come: Deliverance 2, ranging from friendly to hostile, can be challenging. Determining their intentions isn't always straightforward. This guide clarifies how to handle the Wandering Drunk.
Locating the Wandering Drunk
The Wandering Drunk resides in a derelict barn situated north of Semine, slightly off the main pathways. While traveling north, you'll encounter a herdsman who warns of a hostile vagrant nearby.
Upon reaching the barn, you'll find a beggar NPC outside. Approaching too closely will trigger hostility. Currently, there's no peaceful interaction; combat is unavoidable. Defeat him to obtain a gemstone ring, keys, and 2.7 groschen. The barn itself also contains additional lootable items.
The Significance of the Keys
The game offers no explanation regarding the Wandering Drunk's identity. He might be reminiscent of a similar beggar NPC from the first game, a vagrant with no associated quests. He likely represents someone who's lost their home and family, with the keys serving purely as narrative detail.
Many NPCs in the game carry keys with unknown purposes, making the Wandering Drunk's keys no exception. Their purpose remains a mystery.
This concludes the guide on the Wandering Drunk in Kingdom Come: Deliverance 2. Consult The Escapist for further game tips, including remedies for food poisoning and guidance on romancing Hans Capon.