Home News Unlock Epic Combat with Lock-On Targeting in Hyper Light Breaker

Unlock Epic Combat with Lock-On Targeting in Hyper Light Breaker

Author : Isaac Feb 21,2025

This guide explains the lock-on targeting mechanic in Hyper Light Breaker, a Synthwave roguelite, and offers advice on when to use it. The game's lock-on system is crucial but often misunderstood.

How to Target Enemies

To lock onto an enemy, center your view on them and press the right analog stick (R3). The game will automatically select the nearest target, unless it's surrounded by others. A reticle will appear, and the camera will zoom slightly. Line of sight isn't required; the enemy just needs to be visible and within range.

While locked on, your movement will tend to orbit your target. The camera's focus on the target can make it difficult to react to sudden enemy movements, especially fast ones. To switch targets, use the right analog stick to select a nearby enemy. Pressing R3 again cancels the lock-on, returning to the default free camera. The lock-on also automatically disengages if you move too far from the target.

When to Lock On vs. Free Cam

Lock-on is ideal for one-on-one encounters, such as boss fights or battles with strong (yellow health bar) enemies, after clearing weaker enemies. The focused camera view, however, leaves you vulnerable to attacks from unseen foes.

For multiple enemies or weaker foes, free cam is generally superior. Lock-on restricts your field of vision, hindering your ability to react to threats.

Against mini-bosses or bosses, use free cam to clear surrounding enemies first. Then, lock onto the boss for a focused attack. If more enemies appear, cancel the lock-on to deal with them before refocusing on the boss. The Extraction sequence is a prime example where this strategy is crucial. Clear the waves of regular enemies before locking onto the mini-boss for the final confrontation.

Latest Articles More
  • Free Fire Marks 8 Years with Infinity & Celebration Update

    Unlock the Beyond Infinity Male Bundle, including the fan-voted 8th Anniversary Gloo WallExplore new gameplay features: a themed Battle Royale, Infinity Items, and Special Rounds in Clash SquadExperience the first-ever customizable train lobby in the

    Nov 29,2025
  • Concord Launch Date Announced

    Concord is a 5v5 hero-based multiplayer first-person shooter developed by Firewalk Studios and published by Sony. Read on to discover its release date, pricing, and target platforms.

    Nov 28,2025
  • AFK Journey Launches Horror Season Chains of Eternity

    Farlight Games, Lilith Games' publishing division, has launched the Chains of Eternity seasonal update for AFK Journey. This expansion invites players to explore a snowy realm brimming with mystery, excitement, and adventure.Unlock the Chains of Eter

    Nov 28,2025
  • Sony Leaks AI-Driven Aloy Prototype

    A leaked internal video suggests Sony is exploring AI-driven character technology for PlayStation games.Reports indicate PlayStation Studios' R&D team created a prototype demo featuring Horizon's Aloy as an AI-powered character, showcasing conversati

    Nov 27,2025
  • "Grand Cross Celebrates 6th Year with New Heroes, Events"

    New Dual Hero Joins the RosterFollowing last month's Eminence in Shadow collaboration, Netmarble kicks off The Seven Deadly Sins: Grand Cross' sixth anniversary with exciting content. The "Grand Cross 6th Anniversary Garden Party" update introduces p

    Nov 27,2025
  • Reggie Fils-Aimé on Wii Sports' Legacy Amid Switch 2 Backlash

    Former Nintendo of America president Reggie Fils-Aimé has subtly referenced the legacy of Wii Sports in recent tweets, drawing parallels to the ongoing debate about Nintendo's paid tutorial game, Welcome Tour, for the upcoming Switch 2.While much att

    Nov 27,2025