Since its successful 2022 reinvention, 2K’s popular WWE series has consistently made iterative improvements to build upon its winning formula and justify its annual releases. WWE 2K25 promises a new set of enhancements, including a brand new, online interactive world called The Island, a revamped story, general manager, and Universe mode, a new hardcore match type called Bloodline Rules, and more. Unfortunately, I didn’t get to experience these new additions at a recent preview event, so I can’t comment on whether they will elevate 2K25 above its predecessor.
My time with 2K25 was primarily focused on the core gameplay, which remains largely unchanged, and this year’s adjusted Showcase Mode, centered around The Bloodline stable of wrestlers. Although I was unable to explore most of the new features, I did notice some small but significant alterations that suggest WWE 2K25 will be another successful evolution of the series, likely worth any wrestling fan’s time.
WWE 2K25’s Showcase Mode delves into the history of the Anoa’i family, spotlighting recent stars like Roman Reigns and The Bloodline, while also celebrating previous generations such as The Wild Samoans, Yokozuna, and The Rock. The mode now features three types of matches: ones where you recreate history, others where you create history, and matches where you alter history. I experienced all three types, recreating Nia Jax’s Queen of the Ring victory from 2024, creating a dream match between The Wild Samoans and The Dudley Boyz, and altering the outcome of the iconic Roman Reigns vs. Seth Rollins bout from the 2022 Royal Rumble. Each match offered a unique and enjoyable experience, marking an improvement over last year’s showcase mode, though some minor issues persist.
Last year’s WWE 2K24, like its predecessor WWE 2K23, suffered from an over-reliance on switching to real-life footage for extended periods, a feature known as “Slingshot.” As I mentioned in my WWE 2K23 preview, “I found myself wanting to be back in the action and create these moments myself, not just watching clips of footage that are already burned into my brain.” Thankfully, progress has been made in WWE 2K25. The cut to real-life footage is gone, and key moments are now recreated in-engine through animation, providing a smoother and more satisfying experience. These sequences are also significantly shorter, allowing more time for player control.
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However, not all control issues have been resolved. During the conclusion of my Nia Jax match, I was forced into a bystander role during the 1,2,3 count, rather than staying in control. I would prefer more agency during these crucial moments, allowing me to relive them through my own gameplay decisions.
WWE 2K25 also makes minor improvements to other aspects. Previous showcase modes relied heavily on a checklist system, which often felt more like a to-do list than dynamic gameplay. While this system returns, it has been refined with optional objectives on a timer. Completing these actions rewards you with cosmetics, but failing them no longer results in punishment, marking a positive step forward.
The standout addition to Showcase Mode is the ability to change the outcome of certain historic matches. For instance, where Roman Reigns once lost by disqualification to Seth Rollins, you can now explore alternative scenarios. This feature offers a fresh experience for hardcore WWE fans, and I’m eager to see what other unannounced change matches will be included.
While there are notable changes in modes and match types, the core gameplay of WWE 2K25 remains largely the same with minor tweaks. This isn’t necessarily a bad thing, as I was already satisfied with the grappling action in WWE 2K24. The decision to stick with a proven formula is smart. However, there are some interesting additions and returns, such as the revival of chain wrestling, which was removed with WWE 2K22’s engine revamp. During the opening moments of a bout, initiating a grapple now triggers a mini-game that allows you to gain the upper hand, adding another staple of WWE action to the game.
The submission system also makes a return, featuring a mini-game where you must either avoid or match your opponent's color block on a wheel. While the UI can be overwhelming at first, it quickly becomes intuitive. Both chain wrestling and the submission system can be disabled in the options, along with other quick-time event moments, making them optional for players.
One of my favorite features from WWE 2K24, weapon throwing, also returns in WWE 2K25. The roster of weapons has been expanded, and backstage brawls now include new environments perfect for weapon tossing. The WWE archives, for instance, not only allow you to throw various items but also immerse you in a fan’s dream environment filled with history and easter eggs. You can also fight on top of a giant Wrestlemania sign and the iconic giant fist from the Smackdown days.
As expected, the ring area is adorned with Prime sponsorships, allowing you to use the Prime Hydration Station’s giant bottle as a weapon. Wrapping a bottle of Logan Paul’s luminous juice around your opponent's head feels like the best use of those electrolytes.
Perhaps the most notable gameplay change this year is the introduction of intergender matches. For the first time in a 2K WWE game, you can pit men against women in any match type. Coupled with the largest roster ever, featuring over 300 wrestlers, this opens up a host of new matchups.
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Lastly, although the demo build featured a limited number of new updates, I did get some hands-on time with the brand-new match type called Underground. It’s a rope-less variation of an exhibition match set in a Fight Club-like environment with lumberjacks around the ring. This is a completely new addition to the series, and I’ll share more about it later this month as part of our exclusive IGN First content. Be sure to check IGN later this week for a full match and a detailed explanation of the new match type from Visual Concepts developer, Derek Donahue.
WWE 2K25 continues the recent tradition of the series, layering new features on top of existing and robust fundamentals. While nothing feels particularly revolutionary, the formula remains consistent with last year's offering, enhanced by small but smart tweaks. Time will tell if the advertised major changes and new modes I didn’t get to see will truly make this edition stand out, but from my brief experience, it’s clear that WWE 2K25 represents an incremental step forward for an already well-realized series.