This extensive review covers a month of using the Victrix Pro BFG Tekken 8 Rage Art Edition controller across PC, PS5, PS4, and Steam Deck. Prior to this, I was intrigued by its modular design and the promise of a high-end controller experience.
Unboxing the Victrix Pro BFG Tekken 8 Rage Art Edition
Unlike standard controllers, this package includes the controller itself, a braided cable, a high-quality protective case, a six-button fightpad module, two gates, two analog stick caps, two d-pad caps, a screwdriver, and a blue wireless USB dongle. All items are neatly organized within the protective case. The included accessories, unlike the standard Victrix Pro BFG, are themed to match the Tekken 8 aesthetic. Hopefully, these themed replacements will become available separately soon.
Compatibility Across Platforms
The controller officially supports PS5, PS4, and PC. Testing on my Steam Deck (using the dongle with the docking station) showed seamless compatibility without requiring updates. Wireless functionality on PS4 and PS5 also worked flawlessly using the provided dongle. This is particularly useful for me, as I lack PS4 controllers beyond arcade sticks.
Key Features and Customization
The modularity is a standout feature. Users can switch between symmetric and asymmetric stick layouts, use the fightpad for fighting games, and adjust triggers, thumbsticks, and d-pads. This adaptability makes it suitable for diverse gaming styles and titles. I appreciated the adjustable trigger stops, particularly for racing games and those with digital trigger support. While I preferred the default diamond d-pad, the included alternatives offer versatility. However, it's not ideal for platformers.
It's important to note the absence of rumble, haptic feedback, adaptive triggers, and gyro/motion control. The lack of rumble is a significant drawback, especially considering more affordable controllers now offer this feature. This limitation may be due to restrictions on third-party PS5 controllers. The controller includes four paddle-like buttons, which I mapped to L3, R3, L1, and R1 for enhanced gameplay in titles like Monster Hunter World.
Design and Feel
The vibrant color scheme and Tekken 8 branding are visually appealing. While not as sleek as the standard black model, the light blue, pink, and purple accents are attractive. The controller is comfortable, though slightly lighter than I prefer. The build quality feels premium in some areas, but not as luxurious as the DualSense Edge. Despite its light weight, the grip is excellent, allowing for extended gaming sessions without discomfort.
PS5 Performance
While officially licensed, the controller cannot power on the PS5. This appears to be a common limitation for third-party PS5 controllers. Haptic feedback, adaptive triggers, and gyro are unavailable. However, touchpad and share button functionality are fully supported.
Steam Deck Experience
The controller worked flawlessly on Steam Deck using the dongle and docking station. It was recognized correctly as a PS5 Victrix controller, with the share button and touchpad functioning as expected. This is a significant advantage over my DualSense, which sometimes has compatibility issues.
Battery Life
A major advantage over the DualSense and DualSense Edge is the significantly longer battery life. The low battery indicator on the touchpad is also helpful, especially for Steam Deck use.
Software and iOS Compatibility
I couldn't test the software (available only on the Microsoft Store). However, it worked seamlessly on Steam Deck, PS5, and PS4. Unfortunately, it failed to connect wirelessly or wired to iOS devices (iPad and iPhone).
Shortcomings
The controller's drawbacks include the lack of rumble, a low polling rate, the absence of Hall Effect sensors (though now sold separately), and the dongle requirement for wireless use. The low polling rate is a notable issue, impacting responsiveness compared to wired DualSense Edge. The lack of Hall Effect sensors in the initial purchase is also a significant point of concern. Furthermore, purchasing additional modules would clash with the existing aesthetic.
Final Verdict
After extensive use across multiple platforms and games, the controller is enjoyable, but its shortcomings are frustrating considering its price. It has the potential to be exceptional, but needs improvements. The lack of rumble (potentially a Sony restriction), dongle dependency, extra cost for Hall Effect sticks, and the low polling rate are significant drawbacks. These issues might not bother everyone, but for a $200 "Pro" controller, more is expected.
Victrix Pro BFG Tekken 8 Rage Art Edition Review Score: 4/5
Update: Added clarification regarding the lack of rumble.