Early in Kingdom Come: Deliverance 2, players encounter rival settlements and the opportunity to participate in side quests for either Prochek (Tachov) or Olbram (Zhelejov). This guide clarifies whether aiding both is possible and which choice offers the most engaging experience.
Can You Help Both Prochek and Olbram?
While Tachov and Zhelejov are locked in conflict, cleverly navigating the "Mice" and "Frogs" quests allows completion of most tasks for both characters. This approach unlocks richer backstories from both settlements. Although a mutually beneficial outcome is impossible, exploring both questlines provides a more comprehensive gameplay experience.
Should You Choose Prochek or Olbram?
Ultimately, choosing between Prochek and Olbram holds minimal impact on the overall narrative. Both aim to sabotage the other, making the decision primarily a matter of personal preference regarding quest style.
Olbram's task involves a nighttime stealth operation to steal Zhelejov's maypole, requiring skillful evasion of guards. Prochek's quest demands painting Olbram's bull blue, necessitating acquiring dye from a tailor and a lullaby potion recipe from Radovan.
Early in the game, Prochek's task might prove more challenging due to potential limitations in groschen or Speech skills. Olbram's quest may present a simpler alternative.
How to Start "Mice" for Prochek:
Initiate the "Mice" quest by speaking with Prochek in Tachov. If he's unavailable, the innkeeper can provide his location.
Obtaining Dye and Lullaby Potion:
Purchase dye from Bartoshek, the tailor in Troskowitz. The lullaby potion recipe, requiring oil, poppy, and thistle, can be obtained by working for Radovan or through persuasion. Gather herbs from the apothecary garden in Troskowitz. Brew the potion, then proceed to Zhelejov, administer it to the bull, paint the bull, and report back to Prochek.
How to Start "Frogs" for Olbram:
Locate Olbram near the meadow in Zhelejov and agree to retrieve the maypole to commence the "Frogs" quest.
Stealing the Maypole:
Travel to Tachov at night and approach the maypole cautiously. Henrik guards it; you can either subdue him or use Speech skills to persuade him to leave his post. Arrange a date between Henrik and Manka at the inn, then return to the maypole, cut it down, and deliver it to Olbram. He'll then task you with chasing sheep and delivering a digestive potion to Alshik. You can complete this or inform Prochek of Olbram's plan to conclude both quests.
This comprehensive guide covers the "Mice" and "Frogs" quests, offering strategies for completing both or choosing a side. Further Kingdom Come: Deliverance 2 insights, including optimal perk selections and whether to kill Jakesh, can be found elsewhere.