This Arcane Lineage boss guide details strategies for defeating various bosses, ranging in difficulty from solo-defeatable to requiring multiple teams. Each boss presents unique challenges and mechanics, demanding strategic planning and patience. Defeating them yields some of the game's best loot and items.
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Arcane Lineage Boss List
Boss | Location | Difficulty |
---|---|---|
King Slime | Around the City | Easy |
Yar’thul, the Blazing Dragon | Inside Mount Thul | Normal |
Thorian, the Rotten | Deep in the Cess Grounds | Hard |
Metrom’s Vessel | Deeproot Canopy | Very Hard |
Seraphon | Unlocked via Church of Raphion | Hard |
Arkhaia | Unlocked via Cult of Thanasius | Very Hard |
King Slime
More of a mini-boss, posing minimal threat to higher-level players. No soul points are awarded for its defeat.
King Slime Location
Spawns after 100 Slimes are killed on the server, near the city closest to the last slain slime. A quest notice appears on the Quest Board. The quest involves locating and killing the King Slime. A 30-minute server-wide cooldown applies.
King Slime Fighting Strategy
400 HP (600 HP if Corrupted). Summons slimes and uses AOE poison attacks. Prioritize eliminating summoned slimes before focusing on the King Slime. AOE attacks inflict Poison but minimal direct damage.
Attacks | Energy Cost | Effect |
---|---|---|
Slime Creation | 1 | Summons a Slime. |
Crush | 0 | Attacks a party member. |
Poison Eruption | 2 | AOE poison; undodgeable. |
Scalding Spray | 3 | AOE poison; undodgeable. |
King Slime Drops and Rewards
Possible drops: Random Tier 1 Equipment, Slime Buckler, Gelat Ring. Quest rewards: Ferrus Skin Potion, Small Health Potion, Essence, Gold.
(Continue with Yar’thul, Thorian, Metrom’s Vessel, Seraphon, and Arkhaia sections following the same structure as the King Slime section, maintaining image formatting.)